Evaluation of the truth is out there (the trailer)

Introduction In this post, I’m going to go over all the things that we have done throughout this project like the research, workshops, rough production and then final production. The thoughts that I have about this project was that It was the best one we’ve done in my opinion, I enjoyed it the most and…

final production of the trailer

introduction this post is coving the final edits and some of the feedback that we get and the small fixes that I want to add to it, Kyle is doing the final edit which I’m happy because he’s better at the editing in resolve plus its not my favourite thing to do. the things that…

Camera plus lighting (blockouts)

Introduction This post is mainly covering the lighting we are also going over the camera and blockouts of an environment but mainly the lighting. Jack is going to be covering this lesson which im quite excited about because he’s extremely good at setting up an environment and knows the lighting system very well and knows…

Insanity road

Introduction This post covers creating a road environment using mixer assets such as surfaces and atlases which is another word for decals and 3d assets. I think that this will be quite easy because using the Quixel suite is very easy to do. the environment that we are going to try to make is a…

Rough production (my role research also)

introduction this post will cover the rough production to which will be modelling all the asset for the trailer and the creation of the trailer’s shot before the editing. (how we are doing it is going to get all the shots for my act then and edit it together then give it Aaron and kyle….

Aims and Objectives, Roles, Time schedules

Introduction This post is to show the time schedule for this project and the roles that we have set from kyle at the start of the project and the ones that we wanted to like I wanted sound design, I got it. Also, a big thing that this post is going to have its the…

Quixel workshop

Introduction this workshop is to show us how to use the following software like quixel and a certain part of unreal 4.25 that we have really used yet like the vertex painting which is where you would paint over another material with another over the top blending the two together. I think that this workshop…

Rendering in Maya

Introduction This workshop is the how-to guide for rendering in Maya this helps for showreels and giving a better look at the models that we want to show off (the model that we are using for this was downloaded from the internet) we have been shown this before but I think that a refresh on…

Animation within Maya

Introduction This post’s purpose is to show how to animate using Mixamo which is a website with rigged characters that you can pick and choose from and a bunch of cycles for said characters (cycles = like walk animations and kneeling down animations). The first part of this workshop is to create a short animation…

Storyboard

Introduction The reason for this post will be for showing the storyboards for the trailer and the things that we want to show in the trailer the exact shots that we going to use at the point and how much of the story that we going to tell and the amount of dialogue that we…

VFX ideas (individual) and group

Introduction This post is for creating individual ideas before being put into a team, the title that we going to use or have been given is “the truth is out there” this can be expanded anyway I want. The aim of this post is to create a solid storyboard using photoshop or a different software…

visual effects unreal

Introduction the reason for making this post was learning certain things in unreal that go under the title of VFX for example explosions this would be done the particle creator which is called cascade this will be used for the whole project and will help in the future for general games the aim for this…

layering audio (terminator)

Introduction What we are looking for in this post is the main bit of the trailer the sound design, its one of the most important bit of the trailer cause it can impact emotion extremely well. The aims that we have for this lesson is that I want to create trailer cue and see if…

Creating cinema trailers research

Introduction This post is focusing on the trailers how they are made? and how the different shots have a reason, why they are being used the aim for this lesson, is break down of the trailers which will let us completely understand why certain music is used and certain formulas that are used and how…

v effects research

introduction The things that we are looking are the many techniques used in v effect I have a love for this side of this work because I find it interesting. The aims of this lesson are to understand some of the techniques that they use within the film industry. For this post, I am going…